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Shigeru Miyamoto (creator of Zelda & Mario) was born in Sonobe town, Kyoto, Japan. As a young boy, Miyamoto loved to draw, paint pictures, and explore the landscape surrounding his home. Stories describe his fascinated discovery of hidden caves, lakes, and other natural features that would influence his later work. In 1970, he enrolled in the Kanazawa Munici College of Industrial Arts and Crafts, and graduated five years later, though he would later remark that his studies often took a backseat to doodling. In 1977, Miyamoto, armed with a degree in industrial design, scored a meeting with Hiroshi Yamauchi which is a friend of his father, and the head of Nintendo of Japan. Yamauchi hired Miyamoto to be a "staff artist", and assigned him to apprentice in the planning department.
In 1980, the fairly new Nintendo of America was looking for a hit to establish themselves as a player in the growing arcade market. After successful location tests using prototypes, NoA CEO Minoru Arakawa ordered a very large number of units of Radar Scope, an arcade game. However, by the time the arcade machines could be produced and shipped to the U.S., interest had evaporated and the game instead turned out to be a huge flop. To stay afloat and clear the costly inventory of "Radar Scope", Nintendo of America desperately needed a smash-hit game that the unsold machines could be converted to play. Hiroshi Yamauchi assigned Miyamoto - the only person available - the task of creating the game that would make or break the company. After consulting with some of the company's engineers (Miyamoto had no prior programming experience), and composing the music himself on a small electronic keyboard, Donkey Kong was born. When the game was complete, the chips containing the new program were rushed to the U.S. and Nintendo employees worked day and night to convert the "Radar Scope" machines. It was fortuitous that Nintendo had so many units on hand, because Donkey Kong was an overnight success, and not only saved the company, but introduced the character who more than any other would be identified with Nintendo. Out of the three characters Miyamoto created for the game : Donkey Kong, Jump Man, and Pauline. it is Mario, a character who descends from Jump Man, that has found the most success, and since his debut in Donkey Kong he has appeared in more than 100 games spanning over a dozen gaming platforms. Donkey Kong has starred in fewer games but has made regular appearances in the many Mario series (e.g. Mario Kart, Mario Party) and cameo appearances in such games as WarioWare: Twisted! and Super Smash Bros. (and its sequel). Pauline has been all but forgotten - pushed out of the limelight by Peach. Arguably the only other game that defined Nintendo to the same degree is Super Mario Bros. which established the NES as the leading game console of the 80s and revolutionized games by creating a new template, the 'platform' game, as well as spawning a number of sequels. Miyamoto is usually listed as "producer" in the credits of Mario games. The few exceptions include the Super Mario Land series for the Game Boy. |